CVSS2
Attack Vector
NETWORK
Attack Complexity
LOW
Authentication
NONE
Confidentiality Impact
NONE
Integrity Impact
NONE
Availability Impact
PARTIAL
AV:N/AC:L/Au:N/C:N/I:N/A:P
CVSS3
Attack Vector
NETWORK
Attack Complexity
LOW
Privileges Required
NONE
User Interaction
NONE
Scope
UNCHANGED
Confidentiality Impact
NONE
Integrity Impact
NONE
Availability Impact
HIGH
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
EPSS
Percentile
91.3%
The OpenTTD Team reports:
When a client disconnects, without sending the “quit” or
“client error” message, the server has a chance of reading and
writing a just freed piece of memory. The writing can only
happen while the server is sending the map. Depending on what
happens directly after freeing the memory there is a chance of
segmentation fault, and thus a denial of service.
CVSS2
Attack Vector
NETWORK
Attack Complexity
LOW
Authentication
NONE
Confidentiality Impact
NONE
Integrity Impact
NONE
Availability Impact
PARTIAL
AV:N/AC:L/Au:N/C:N/I:N/A:P
CVSS3
Attack Vector
NETWORK
Attack Complexity
LOW
Privileges Required
NONE
User Interaction
NONE
Scope
UNCHANGED
Confidentiality Impact
NONE
Integrity Impact
NONE
Availability Impact
HIGH
CVSS:3.1/AV:N/AC:L/PR:N/UI:N/S:U/C:N/I:N/A:H
EPSS
Percentile
91.3%